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(+1)

I liked the idea and mechanic of the game, could have some interesting speedruns of no switches used, once you know the map well enough :D

Jumping felt really off for me, like when I ran and jump of off the edge of the platform, sometimes it just went down and didn't register my jump, maybe by just adding a bit collider backside of the player it would be more forgiving, or then make it in a better way and check how long has it been since "dropped" from ground and let the jump be registered.

Nice work on the game though! :) 

(+1)

Yes I agree, thank you for pointing it out! I will continue working on the game after the jam. Glad you liked it! :D