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Really loved the transformations and the narration (with the text on the walls as well). It was funny and made sense why you would have to transform. Bob was a beautiful little creature as well :D 

I did end up bugging your game out though, here's the picture of it. Only missing "Fly me to the moon" from playing on the background if this was on purpose (tbf if that would have happened you would have instanty got 5/5 of everything :D) 
So yeah on this part where you get the box, the box somehow stuck to me and I tried to get rid of it with pressing everything while I was at the plate it was suppsoed to be left and transformed to every possible combination, but nope, it loved me too much :D
Then I made the crucial mistake and pressed jump and this is what happened. It even took me a lot further in to the abyss, but at one point it just resetted me on the ground, but the box went it's own way and was never found again, so I couldn't continue the level from there :D 

Nevertheless it was a very fun game and nice mechanic which for sure could create amazing puzzles with a fun/quirky narration on top of it. 

(+1)

I am glad you liked the game and I so appreciate the bug report! 
So I did notice a lot of issues with the Rigidbodies and Colliders in this game and after countless attempts to resolve those issues of flying or launching the player, I just couldnt figure it out. And I couldnt think of a way to phrase this issue for StackExchange or other websites so I really was kinda sunk. I do want to experiment with this movement and controls in the future to prevent the wonkyness but I at least have a great time with it lol!
Also I originally was going to use more of the push boxes and then I noticed that that could cause much worse issues with players being launched just from one so I decided to risk it with only one crate and thankfully, it didnt cause much issue but there is definitely some more to learn in the future!