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(3 edits)

it's kino. i love the first area and replay it just for the aesthetic

  • you mention it being a difficult test level but you could have fooled me. the difficulty feels fine and the map is well done, albeit linear
  • i like the way that the first trap is noticeable just by the detail you put into everything else
  • i like that the different status effects do different things to you
    • i couldn't figure out what some status effects do, like the rat bite. it's a shame that i wasn't forced to learn, either, because it's quite easy to kill them and continue
    • the section with the webs and the crab is fun, but, because i would have to let myself fall into a pit in a game where i have a button to undo my mistakes, i missed it until i was messing around, which is also a shame
  • the timing of starting a slide feels bad, i'd like to be able to crouch instantly/cancel my crouch into a slide
  • rewinding and then continuing a jump feels weird. i'd like to be able to rewind then continue holding space to continue the jump as it was but it seems like it gives me the full jump or a hop depending on how far i rewind
  • i was surprised to find that tapping up twice does a short hop. maybe there's a tutorial i didn't read, idk
  • the game deserves better than the title/start menu it has
  • i got stuck in the lava area where you can't stand on platforms for too long or they'll sink it to lava for ages trying to single-wall jump out to the doorway you're supposed to go to (and i actually managed it, somehow!) but when retrying the jump i found you're supposed to just stand on a platform of the same kind i was supposed to avoid stepping on because they sink and wait for it to raise you, i thought that was bad. i played that part a while ago so maybe i'm wrong about the finer details