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If you hold shift-click will deploy 5, ctrl-click will deploy 10. 

You're correct the AI will do that sometimes based on their personality randomly chosen at the start of the game. Its something I picked up at the time when I reworked the AI but left it in. 

Eventually when I make another game in this style I will add coalitions i.e. 1 power gets so strong compared to all the others, that all other factions declare war on the superpower at the same time.

 I am glad you enjoy Saxon Kings, I am currently working on my next game which hopefully comes out this summer if I am not lazy.

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Cool to know. A small tidbit, no matter which country you choose to play as in the current version. If you obtain 51% territory, the game will claim you lost the game (to the country you were playing) and force you into observer mode with the option to continue campaign not working. 

Even playing the long campaign and getting 100% territory gives the message "You have failed to achieve victory in the Saxon Kings".

This wasn't a problem before, so mabye try looking into it?

Again, big probs for making such a fun game.