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(+2)

This was so fun. I found the “speedrun” route first and thought, maybe I’ll try to not lose any HP by going the long way around. NOPE.

Also I have zero foresight so I literally had to reset every room until I figured out what to do, so I can’t wait to see this with some checkpoints!

(+1)

Thanks for the feedback!  I experimented with making it possible to avoid taking any damage, but I couldn't think of a good way to do it that wasn't incredibly obvious (though, as the puzzle designer, what's obvious to me is probably not obvious to other people).  I'd be interested in seeing if anyone can end the game with more than 1 HP, but I don't think it's possible...