Nice twist on the grow theme to plant stuff to grow for the puzzles, but it seems some plants don't really have any purpose (tomatoes) while others can be used to solve 90 percent of the puzzles (peppers). I think to counteract this, if you continue in the future, add obstacles that can destroy your cart by contact or adding durability to the cart so that way you don't just try to shoot it at mach speed, though it was fun seeing it. It was still pretty fun to play overall nice job.