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I'm a bit late to the party, but would like to share my experience nonetheless!

First of all, the game looks amazing! It gave me a bit of a mix between Ratchet & Clank and Spyro games. The vibe, the way the combats works, the weapons, the enemies..

The game ran really smooth, I saw no glitches or bugs (besides the one mentioned below).

I also liked the save system. Having to look for a save made me think of older games, where you have to survive, adding up the difficulty etc.

The save brings me to what I disliked about the game. Often when I died, the items de-spawned. The most noticeable moment was with the waves during the Volcano chapter. In the middle building, there were some heals/ammo.. the moment I died and got back, these all disappeared.

This meant that I had to remember the pattern the enemies appeared, the way they moved etc. No ammo, no heals.. I had to do this quite often, which was frustrating, relying on luck that enemies dropped anything instead.

Talking about the Volcano chapter, the boss fight was quite ridiculous in my opinion. It felt more like a waiting game than a fight. Waiting for them to finish their different attacks to be able to do some damage in return.. It was really frustrating me. It didn't feel fair, just having to wait, always having to dodge etc.

That all being said, I enjoyed the game. I would return to it, if the things mentioned above were to be fixed, to make the game a bit more fair for the player. Now it is rather frustrating and repetitive at times.


Like others, I too made some videos on my experience. Feel free to take a look!

you're playing an outdated version of the game :/ the most up to date demo is on Gamejolt, the dev stopped updating here, for some reason.

The game is also on Steam in Early Access as well.

Aah snap.. Odd that they decided to update only on Gamejolt, not on both..
Thanks for letting me know though! :D

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Thank you for the descriptive update! 

I really did enjoy playing the game, and can see past issues with despawning or errors in early development.
I try to introduce people to new indie games whilst giving the developers some feedback they might have missed, or maybe ideas for the game.

Definitely a fun little game I played, but at the time it did have frustrating moments to say the least haha.
I'll probably return to it some time once it is finished!

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