Oh sweet, your game reminds me of tricky towers, that's a good thing !
The core mechanic is working well, I do prefer having some objectives and not just a simple personal highscore to beat.
But what is there, if fully functional and fun to play with, nice work.
And side note, I found a funny exploit : if your tower is rapidly growing enough, you can make blocks spawn on top of each other and launch into the sky really quickly
I did a highscore of 181 meters high