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The complexity of the routes and the depth of each path (corruption or romance paths with all the different cgs) really elevated this project to another level. I like exploring the different relationships the main character had with all her friends from the institute and how they interact with each other, and the intricacies of the stat system - managing not only the relationship you have with your fellow friends/teachers but also with your own skill points and different ability scores. The fact that the main character can potentially absorb the powers of different people depending on their relationship is a pretty neat narrative plot point that can serve as a powerful tool that can add more layers to the game as well. At this stage we have seen this only with the nurse but with more updates I will be excited to see how this plays out. Really liked Robbie and Devya, especially with all the different interactions you can have with Devya. I would say that the developers did an awesome job with all the gameplay mechanics and the story is compelling as well. Did love all the easter eggs with the professors in the institute being minor characters from the developer's previous game. Looking forward to the next update! :)