The mouse sensitivity was way too high for my mouse, so I couldn't really progress beyond the second level. But if there was a way to adjust sensitivity it seems like it could be a pretty fun fast-paced shooter. Seems like a lot of work went into the cutscenes as well, and the premise is inventive.
Viewing post in DUCK:Eternal prototype jam comments
About the sensitivity, yeah I know. I like high sensitivity so I set it that way, I was going to put a few sliders for music and sounds volume and for sensitivity, but I saved that for last and there wasn't enough time to finish it. I will upload a new version in a day or two, so those issues should be gone then. Also, thank you for playing and reviewing my game!