Pin Enemy Rework
Now that all the enemies and levels are implemented I am trying to clean up the game by refining the AI. Pin has been a troublesome enemy and recently went through a re-work to play more like a chain chomp. Previously Pin would fly towards the player until it got pinned into a wall but this had a massive blow to the flow of the game
The new Pin sits on a pin cushion. These are real things used to keep all your sewing pins close by stabbing them into a cushion. Pin flies towards you but always retreats back to its pin cushion where it falls asleep. The actual pin cushion sprite is based on a pillow with lots of holes as the pin has stabbed it sleep on it :)