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(-1)

Loved the overall graphic design of the game and the phantom itself! The only critique I would have is that I felt like after I was out of the first section and was hunting for the chests and gems, I felt like the phantom and I ran into each other very few times and when we did it was quite easy to get away. Maybe there could be some programmed times along with the random AI hunts (along the hidden path on the way out, after putting the stones into the indentation and getting the key, etc.). The other side note I had (it's on the side because I may just be a little dumb), but I was confused when I got the first code and it said the orange lockbox, and then I found what is actually the yellow lockbox. Although when I saw the yellow lockbox I thought it was orange and kept debating whether it was orange or there is possibly a yellow lockbox as well.

Love the work and hope it continues to grow into an amazing experience!

-Pizza

P.S. I expected more stuff to be hidden in drawers and such. as well as some interaction with the sticky things and the plants felt like a red herring <3