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(1 edit) (+7)

At a glance, the first thing that impressed immediately was the sound design and music quality. Camazule should be proud of the soundtrack they developed. Assisted by Bowser's editing in the "4 years" backstory section.

There's something very unique about this art style, too, even beyond the jam - using a handful of base colors (red/black) gives the VN a stark look while the red flower a smart choice. The custom GUI only enhances.

Cetus' storytelling commands attention. There were a few times where I felt the story could end and I would have been disappointed in its shorter length, but the motivations of Memento would have been clearer. The wolf seemed confident in his purpose but the ending unravels some of that, so I'm left wondering a bit. But this was a real thinker of a novel, either way - it couldn't have been easy to write something that examines so deeply the human condition. 

There's very little to fault in this succinct package. Congrats on a great collab  :)

(+3)

Yes, thank you! Arcadia intentionally used a limited color pallette and I think it came across very well. The red and black was a pretty strikign color scheme and I'm happy how they turned out. Arcadia deserves all the props for the presentation being as it is. As for the last part, to me at least, it was kind of the point that Memento's confidence in his purpose wavered by the end because he experienced true humanity for the first time. Or at least, that's my intent, and the audience's interpretation I believe is more important but that's what I was going for. But I'm very flattered you enjoyed the deeper examinations. Thanks a bunch!