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(+2)

What an interesting entry! Loved the story and the puzzle design is also quite robust!

What a genius idea to have to interpret the dogs thoughts only to find out that it speaks! Love how this all fits into the bigger story as well. Really made me laugh. I think it would need a little bit more polish in regards to pixel-art (sizes of pixels differ from backgrounds to characters to items - very visibly in regards to dog - bow) and programming (walk to hotspot, then dialogue text or dialogue text then walk to hotspot, also noticed one dialog option where he repeated the option) and some interaction areas are not placed cleanly (leave screen to left especially). The text probably needs the most work in regards to polish. But this is all complaining on a very high level - REALLY enjoyed this entry with such an unique setting!

Bonus points for Dr. Hirschberg!

(+1)

thank you for kind words and feedback.

Yeah, something could be wrapped up better but im quite satisfied

(+2)

as you should be! Very cool entry and don't take the criticism too harshly. It's a very atmospheric game with some cool ideas!

(+1)

Thank you so much for such kind words :) it was fun to finally  manage to put this piece of narrative into a short game, Alessandro and I would be happy to update a new version with improved  assets once the jam's over and we will collect and use all your feedbacks! Thanks for your support :)