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I had a hard time realizing that moving required clicking near the character at first.  I clicked further out and nothing happened.  I would say it could use audio feedback, or instruction on that.  I also found it hard to know if I would be hurt by the ghost or not.

these are both good suggestions, I'd implement them at this point, but for the gamejam only the original submission is allowed, and I don't know how much further I want to take this game outside the jam.