Wow, it's really interesting to hear about your game development journey! Your diverse range of projects and experiences shows your dedication to learning and improving as a game developer.
I'm impressed by how you're taking this opportunity to enhance various skills, including marketing, rapid prototyping, and focusing on polish. It's true that these aspects are often overlooked or delayed in longer development cycles, so dedicating more time to them from the beginning can greatly enhance the overall experience
It's great to see that you're focusing on shorter development cycles to fight scope creep and get early validation for your game ideas. It's also nice to know that you're actively working on different skills and polishing your games from the beginning. Congratulations on the releases of Within a Dead City and sleep.Walker! Looking forward to seeing you more from Tiny Mass Games and good luck with your future projects !