I tried it out. The character movement feels really good, pretty dead-cellsy. Personally I would’ve liked more interesting level design and graphics, feels very “generated”. But I know it’s just a proof of concept!
Yeah, I feel, thanks for your understanding! My hands are def tied with some of the art (I'm definitely more of a programmer) but I think now that all the systems are in place, if I do more with it I'll be able to experiment a lot more with larger/more engaging level design.