Things continue to go well for the project. I wanted to post when I've already completed the script but it's been days since I've updated this post.
The feeling is getting stronger and stronger that this will be the first job I will complete. The characters I created didn't remain as mere sketches, they received their respective final designs, in-game sprites, dialogues they say, stories for each one, etc. This is the farthest I have ever gone. Right now I just have to get on with it.
I've messed around with Translator ++ and have more or less formulated the way I will translate the game into English. I promise that the English text will be of the same quality as the one I'm writing these lines with, I don't promise it will be professional - it will be in a future where I pay a translator who does a much better job than the one I'm going to do. That future is not near.
![](https://img.itch.zone/aW1nLzEyNDU1MzE5LnBuZw==/original/u5L9cY.png)
Posts ago I mentioned that Harmful Heaven was going to have a demo... Eurobeatlover made a statement about it, saying that I myself said that the game would last hopefully only 1 hour, and to release a demo of it would be very silly because of that, and so that's it, the game will be released in full.
Although extending myself with the "complete"... I was surprised by all the twists and turns the story took to get to what it is. It's a story of the end of the world, and, without going into too much detail, it has a happy ending...
I feel like I'm going to disappoint a lot of people with that. Maybe, just maybe, when I have stable conditions (a new hard drive, a little more stability in general) I'd like to take an alternate route that consists of using all the ideas/elements/side things that are considered "sad end of the world game" and turn them into the focus, in a story that leads to a bad ending for reflection. It won't be soon, not even when I complete the game, but it's something I could give myself as a compliment to myself like "congratulations for completing your first game, let's make an alternative story to celebrate".
...
WHY AM I THINKING ABOUT THAT?!? The game is not even 50% complete!!!! Focus on the main thing!!!! Focus on the main thing!!!!
Since almost everything I consume is digital, I would like to make my own low quality custom cover art for fun. Here, Harmful Heaven in physical format.
The development continues.