Critiktime:
The GameMenu is a very cool idea to make it "part of the Game" -
In the Game: the movement feels kinda stiff I don t know how to fix that issue
The Enemies attack from random positions which makes it extraordinary hard to defend against them.
Please ad a Audio Button/Slider ^^
The indications of "health" of the blocks was a bit difficult at the beginning
How about placing Blocks and turrets and repair on Keys: 1, 2, 3 ?
I understand that the "use WASD and ARROWS" a nice fix for the problem of direction is, but I think it would work to place in look direction -> would make the controlls a little simpler.
You could add some FX on destroying Blocks, and Enemies.
I didn t understand why the Towers got more expensive when I didn t build any - make the price dependant on the building count - feels more like "you get more you pay more"
The Orange Enemies are stronger, easy visible -> how about making them "slower" but stronger.
the Attackspeed at the ... 7. wave? was very high and i couldn t defend against them.
If the Enemies can attack diagonal - you should be able to place blocks diagonal I guess... hard to hit them with a block on the head xD was very "good weapon" to place blocks on enemies.
Try to put your VIEW (cam) a little further away so you have a better overfew.
When the Enemies attack at a side you don t see - maybe make an indicator into that direction?
The "day & night" cycle is nice With Wave start and end -> maybe start the "night" when player gets back on the orange Cube? so you have more controll and feel less stressed out.
Last: Make the "cost" and "Moneycoint" better visible. I was confused what numerb belongs to which thing because I didn t understand that the towers get more expansiv when I do not build any. Make an Icon next to it, or give it a Frame in the Center? just make it OUTSTANDING - and also that it changes -> like let it blink when you add coins (just swap color of font from white to black and back to white)
I think you have a very solid Base of a Game that could be extendet very well -> shooting enemies, Stronger Block, Blocks that push enemies around etc.
keep up the sweet work ! It is a good game!