Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Critiktime:
The GameMenu is a very cool idea to make it "part of the Game" - 

In the Game: the movement feels kinda stiff I don t know how to fix that issue 

The Enemies attack from random positions which makes it extraordinary hard to defend against them. 

Please ad a Audio Button/Slider ^^

The indications of "health" of the blocks was a bit difficult at the beginning

How about placing Blocks and turrets and repair on Keys: 1, 2, 3 ?

I understand that the "use WASD and ARROWS" a nice fix for the problem of direction is, but I think it would work to  place in look direction -> would make the controlls a little simpler.

You could add some FX on destroying Blocks, and Enemies.

I didn t understand why the Towers got more expensive when I didn t build any - make the price dependant on the building count - feels more like "you get more you pay more"

The Orange Enemies are stronger, easy visible -> how about making them "slower" but stronger. 

the Attackspeed at the ... 7. wave? was very high and i couldn t defend against them.

If the Enemies can attack diagonal - you should be able to place blocks diagonal I guess... hard to hit them with a block on the head xD was very "good weapon" to place blocks on enemies.

Try to put your VIEW (cam) a little further away so you have a better overfew.

When the Enemies attack at a side you don t see - maybe make an indicator into that direction?

The "day & night" cycle is nice With Wave start and end -> maybe start the "night" when player gets back on the orange Cube? so you have more controll and feel less stressed out.

Last: Make the "cost" and "Moneycoint" better visible. I was confused what numerb belongs to which thing because I didn t understand that the towers get more expansiv when I do not build any. Make an Icon next to it, or give it a Frame in the Center?  just make it OUTSTANDING - and also that it changes -> like  let it  blink when you add coins (just swap color of font from white to black and back to white)


I think you have a very solid Base of a Game that could be extendet very well -> shooting enemies, Stronger Block, Blocks that push enemies around etc. 

keep up the sweet work ! It is a good game!

OMG thank you so MUCH for the long reply, I love these and they are SO useful. Tank you so so so so muchhh!! :D