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This makes a lot of fun. Concept is super intuitive. This can be extended with more levels, reaching goals regarding surviving a specific amount of minutes. Super great, great job.

One tip: Try to enqueue your sounds when playing them or build in unity a mixer, let your shoot audio source go through a designated mixer channel and apply a limiter to the channel, such that the shoot sounds do not sum up too much.

Thank you for the feedback, I will defenitly improve the sound in the future if I still work on this game. Initially I already wanted to use a audiomixer but I had no time:(