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(+1)

Cute little entry! Pretty responsive controls and especially the intro's style looked really sick to me! Besides that you managed to stick within the retro theme fairly well and set up the basis to a nice little arcade-like high-score game. Potential improvements could be:

- Allowing player to go down slightly faster by holding down.

- Adjusting hitboxes to be a bit more lenient (a common strategy is to make the hitbox used to HIT an enemy (if relevant) slightly bigger than the sprite, but the hitbox that damages the player, slightly smaller than the sprite. Same goes for the player sprite, making the hitbox slightly smaller will feel more fair to players).

- Extra collectables: Health, parachute repairs, for example.

Thank you for your submission, I had a fun little playthrough!

(+1)

Thank you so much for your comment and of course for your constructive criticism