Dude, it's three goddamn dollars. It's not like he's selling it for the price of a AAA title. Nobody is going to spend hundreds of hours of their time recreating a game from scratch when they could just buy it for the price of a sandwich. Get over yourself.
EDIT: I bought the game & I making video for it
I'll get over. We can learn Blender, Godot, and stuff.
Check out SuperTuxKart! Not a promo. Quite descent! But it's kart. And $0
All we need is the spring effect. There is the chasis, connected to seat with spring! Simple! Yet, he did not patent this car model so he cannot file anything if we realized it either in irl, or in our own game (a.k.a. Clone and ripoff). I may be wrong. If he has patent, he has to send me the link to it.
Oh, if not Godot, I can use Unity. There may be a spring GameObject somewhere.
I can learn how to replicate it until it works similarly. I don't care if it even takes long time, years, or so. We want to have it. So we make and share $0!
Yes, that Sandwich is paid a.k.a. expensive! I want it free! There is no choice to clone that sandwich, and share it for $0.
Man! All I disappointed is the price, if we try to compare with cheaper and worse or similar commonly found on Google Play. Either it is about PC Cafe racing games on Android, or just a basic racing games. People can download PC Cafe games with initial price of $0.
I.e. tbh, it's too damn high!
I don't mind if I have to pay billions for just a stupid hardware.
But this is software. And it does just that.
Devs! Try, to compete with other developer. Publish this to Google Play, with ads, IAP, add something to it. Then I'll sit nicely. And also inital price $0 if necessary.
Sorry for being rude. But this time it's really weird business model. I suggest, this be price for as much as $1 or $0.99 or whatever. Or keep it like that. I'll play other stupid games and/or make clones.