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It felt way too easy to get lost in this game.  I spent most of my time running in circles until I happened to run into the attack ability. A map screen or some more distinctive landmarks in the level design would have really helped. That said the game was pretty fun otherwise

(+1)

Thank you for playing! We had a map planned along with having some non-interactable landmarks but sadly ran out of time to implement them - I agree it would've helped with navigation, but yknow, jam time 😅