Hey, thanks a ton for checking out our game! It's awesome to hear that you had a great time with the core mechanics and that making the intro payed off :D. About the bug you mentioned at the end. It's quite peculiar because we didn't actually set any death limits in the game. As the person responsible for the checkpoint system, I'm curious if you recall any specific circumstances that triggered this bug? Your input would be greatly appreciated in unraveling this mystery. Thanks again!