Big props for making an engine and some tools, that’s not easy to do. That said, I can’t see the engine nor tools so I can only work with what I see on the screen.
I like the vector aesthetics, I think everything is very easy to understand and digest, but feels more clean than a similar game with basic JPG sprites would. Being able to vary the terrain is also a really neat bonus that something tile based wouldn’t get.
The downside is that the controls are being very weird for me. Maybe 50% of the time I don’t actually get a jump, and the bar that measures your angle is so small that I have a lot of trouble aiming where I’m going. I think I spent maybe 6 minutes just trying to get up two straight edge boxes and just couldn’t muster it between the lack of sensitivity and jumps disappearing.
There’s definitely potential here, but unfortunately the controls are holding me back from being able to see anything else in the level.
PS:I was able to make the WithLibs version run fine on Windows 10