I could use a hint on how to get past the 3rd level where you fall straight into a pit and can’t jump around the ledge. If it’s a puzzle, I’m stumped lol.
I like your approach on the theme, definitely feels like it drives the design of everything. It’s not amazing aesthetically but it’s not bad or jarring, which is fine by me. I’ll take an ugly fun game over a pretty but bad one personally. Definitely interested to see more if you end up making more levels!