Whoa, I think you and I might have submitted the only FPS games to this jam. Overall this is pretty fun. I think the assets used work well together and create a good atmosphere.
Some thoughts:
- I got stuck after finding the gun. I'm not entirely sure what to do after that, and didn't have much time due to the countdown.
- It would be nice to have a way to adjust the mouse sensitivity (I forgot this for my game as well). The speed felt too high for me personally.
- The knife fighting felt a little awkward, something to do with the knife only dealing damage at the end of the thrust.
Good job!