Congrats.... Making a game is hard work. What is your next project? Or are you going to take a break?
Viewing post in The game is finally completed! comments
Hi HTF, I was playing your game and it feels like it was rushed especially the end. I can't find ways to interact with Lili and Erika. I can't complete there missions 2/5. Is it missing? Also I noticed the Sex Animation game of Sarah in Chapter 1 wasn't continued through the rest of the play through. I saw a screenshot in your game page the actress (Chapter 3) has the same Sex Animation game. Did you abandon the Sex mini game? The interaction with Mrs. Evans and the daughter. It feels like there was more content there. Same with Beth.. there was a lot of foreshadowing that your were at least going to take her on a date or more interactions with her. Did you cut out content and rushed the ending? It feels like it needed a chapter 5. I'm trying to figure out why there are story holes in your game. Don't get me wrong I like the story and your game is entertaining that most itcho.io titles. But what happened?
I began developing the game back in 2019 and was actively supporting it until 2021, when the pandemic hit. Unfortunately, the game didn't gain the traction I had hoped for, so I had to consider it more of a hobby. However, I still wanted to complete the main story, which I managed to do with the latest release. While I had plans for additional subplots, the lack of support made it impractical for me to invest more time in the title. As for the ending, it wasn't rushed for the main story—it was intended to conclude that way. I could have extended it further, but I wanted to wrap things up and reached a satisfying conclusion.
Regarding the sex minigames, I wasn't entirely satisfied with their original implementation, which resulted in inconsistencies within the game. As a result, I decided to include the option only in one branch involving Sarah. If you're referring to a specific screenshot, I'm not entirely sure, but it's possible that the animation was reused with different character models.
Unfortunately, the side content I mentioned earlier had to be dropped as I had to prioritize the main plot.
To sum it up, if the game had achieved moderate success, I might have considered devoting myself full-time to its development by quitting my job. However, since that didn't happen, I had to treat it as a hobby.