I really loved this! This is such a fun danmaku game. (My biggest desire is for a graze counter, and also maybe changing the controls a bit? A/S is a bit awkward compared to Z/X)
The idea of being able to cut bullets in front of you in exchange for a bomb adds a bit of leniency to the player in emergencies, but maintains a good level of challenge (you can't cut behind you, after all). I have a soft spot for danmaku games in Touhou game jams admittedly—on it's own, though, I think it'd still be one of my top games of any jam. Great job to the entire team and super fun patterns!!!