Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Early in the design process, I tried making the character faster and found that I didn't really feel like you were underwater. So for better or for worse, it seems I traded ease of enjoyment for realism :P

Thanks for wanting to like it :)