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Hi there!
I am creating a collection of fully blind accessible games, and your game is listed under the "blind support tag".  The word "blind" means different things to different people, and within that wide spectrum their are various levels of expertise with visual UI's.  but as a fully blind gamer, I am wondering what features this game provides for those who can not see the screen at all.  Do you have "screen reader" or "text to speech" support?  Is your game fully playable with a keyboard or controller, rather than having to point the mouse at buttons on the interface? If the answer to those questions is no, it would still be great to know what options are provided for those with less severe visual impairments, so that I might make them aware of your game's usability for them.  Thank you for any information you can provide, it's very much appreciated! :)

The game has a text to speech feature in it and you can indeed play the game with a controller

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Great to hear!  How do you enable the text to speech option?
Also, is their a textual list of controls in the game or elsewhere?  And are all UI elements accessible via controller or keyboard?
Are important visuals described in any way, such as with "alt text"?  And do visual indicators have text alternatives? I.E icons to show status of a control, for instance.
Thank you for the response :)