Finally had the time to check out this interesting entry. The puzzles are mostly not too difficult, mainly fetch-quests to repair mechanisms. This brings one nicely into the narrative and is a very well working world building. The actual short-story that gives the game its name actually starts at the end of the actual gameplay (apart from repeatedly refilling a glass and picking up an item). The short story is very well delivered and has a great emotional impact thanks to the world-building done earlier. But I still can't help but feel that it is disconnected from actual gameplay.
The pixel-art, writing and voice acting are all incredible. Very strong The Dig vibes and the map reminded me of Full Throttle. But don't get me wrong, this is no mere copy, this is very self-consciously something new and unique. The sci-fi design is somewhere between Tatooine and Dune, the colour palette just superb! Some dialog repeats a few times but this is completely understandable of course. And there's even a map. And EVERYONE knows that a map elevates an adventure game onto a completely different level! :)
Overall this was a very nice 20-30 minutes that took me far far away. And taught me to be careful what to wish for!