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(+1)

I survived :) The zoomed in perspective makes it feel really tense. Thanks for putting enough health power-ups to make it through. I'd love to see some more variety to the concept, maybe with some puzzles, things like having to unlock doors.

Awesome!! I'm glad that you sneaked your way out! xd the way I think when I am laying out the health powerups, is by adding it at the end of each guard in a way :D so that if player do got their health depleted after passing a guard they have something in the end to heal them!