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(5 edits) (+1)

Infinite land, no boundaries.

Pick a direction and go, in the game you will be able to walk forever and never face any invisible walls.

This is possible because as you may already know, the game is virtually 100% procedurally generated.

This is me walking in a straight line for 5 minutes:

This is one key aspect of the game I'll make sure to put extra effort: I want to give the player the freedom to run, jump, fly anywhere for as long as they please, this feature will be bound to a storyline, so there will more to explore about it, as of right now, this is rough and need lots of polishement.

The game is 13% complete and 27% ready for alpha release.