1. mac app is "damaged and can't be opened". can't find override in security settings, might need to be "signed"? might really be "damaged", but I doubt that. apple dev has been on the decline lately
2. is this godot-only or can be used standalone?
1. Thanks for the feedback, but then i guess, i can't fix it for mac. I will take that version offline.
2. It is a standalone app. It's just made with Godot (3.4).