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(+1)

The final boss has been a bit of a mixed bag for people, so it's good to hear that it was difficult, but rewarding.  I'm planning some changes for it. 

I'm thinking of making it that you can walk through enemies after being damaged, which would (hopefully) solve the issue of being cornered. 

I'll definitely try to overhaul the font for in-game and the cutscene. 

Glad you enjoyed!