this is by far the best ue5 demo i've run. all settings maxed at photoreal, 4k, dlss balanced - getting 45fps on 4090/7950x3d but somehow feels much more smooth than many of the other ue5 demos i've run at that same framerate. the RT reflections are the cleanest I've ever seen in a game - almost full resolution fidelity in the windows. The gears in the mill are incredibly modeled as well. great job!
Viewing post in The Old West: Northwood (Unreal Engine 5) comments
Wow, thank you for such appreciation of my work! It's really nice to hear that and I'm delighted that you enjoyed it so much! :D
The idea of animated gears in the mill was something I abandoned twice - the gears would randomly start rotating on the wrong axis or teleporting, which was completely unacceptable. I searched through all the forums, tried different methods, but nothing worked. Finally, I came up with a different approach and managed to achieve a stable effect. It makes me even happier that someone noticed and appreciated it. 💪
By the way, in the updated version, you should easily reach 70-80 fps with DLSS 3 on the same settings.
That would be amazing - when do you anticipate making that available for download? I believe Nvidia just recently released the DLSS3 plugin for 5.2.
Also - shared with some folks on Twitter - and one of them had an error with a 7900xtx: https://twitter.com/CapFrameX/status/1671923459503316992?s=20
Yes, DLSS 3 is already available and implemented in the project. However, there is still a lot of work and even more testing/bug fixing to be done, and for the past two days, I couldn't work because my GPU has been busy rendering - still is.
Quoting a classic: "Coming: When it's ready" 😂
I'll take a look at Twitter.