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Hey Medal Hunter, I always appreciate your candor with comments, so I'm happy you enjoyed our entry so much.

To read how much of an impact the writing and presentation it had on you truly blows me away; as a writer, I always strive to make sure people can relate to the stories I try to tell, so to hear it does is wonderful. But our voice crew and artists really brought everything to life, and I wanna make sure they get their due too; I'm so proud of them and their choices for every character.

Our original vision would have been even more involved as a player character, but we had some circumstances out of our control impact the production, resulting in a switch to a more dialogue-based "serving" menu. I'm glad you still found enjoyment in the choices system even despite that! (We hope maybe someday to make the game in a fashion that is closer to the original vision.)

And yes, I love that mission too; I cannot help but admit that certainly did play a role in the creation of this game, most especially in the drink descriptions.