Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I really liked how the art style made the enemies blend in with the environment, making most encounters feel like a trap. It perfectly captured the vibe of being in a dense jungle where, at any moment, something might and will jump at you from anywhere. Very impressive to pull this off in a 2D sidescroller. Cool game overall.

Thank you for the comment! I'm happy to see that you got the intention for the jungle and enemies mixing together to create the feeling of uncertainty. Thanks!