Muchisimas gracias!
It's really nice to see someone took the time to get used to the game commands and to get past the first 2 missions. You discovered all the tricks and understood so well what I wanted to achieve with this game. Great playing technique, especially in the last two missions!
You are totally right that the randomness of the items is the game's biggest weakness. I really tried to tweak it as balanced as possible and also to provide generous time limits, but nevertheless you can really get unlucky. On the other hand, I didn't want the levels to be predictable, I didn't want the player to be able to "learn" them... And I also admit that, beacuse of this, the "competition" mode with credits and points is not really fair...