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Hey there again!! :)

Yeah, too large steps, I'm afraid! But when I began this one I couldn't see in what kind of maze I had thrown myself into. Then I had to finish this for my own mental sanity...

The main thing is the compiled BASIC dialect I'm using: strings aren't its forte (they're limited to 96 characters), so I had to write a "data compiler" to allocate strings in memory (while slightly compressing them in the process) in FreeBASIC.

Yeah I knew about the 3D/VR remake, in fact I had just began the project when it came out and I got a little "depressed" while wondering if anybody would be now interested in a simplified demake of Colossal Cave Adventure, I got stalled for a couple of months because of that.

You didn't even play the Atari 2600 Adventure? Then you must be pretty young, I envy you! 😁