This one is a great visual spectacle! I wish it had a desktop download so I could run the 3D environment better without the choppy web build. The gameplay itself seemed fun to make a game out of but there wasn't much currently done with it besides tediously shooting the a lot of enemies so you don't die. With the right enemy placement I could really see this being gripping to play. I actually liked the mechanic where getting hurt repeatedly meant you couldn't fire. That's an interesting anti-cheese mechanic that could lead to some good level design.
Where did you get the Touhou models btw? And the specific arrange of Immortal Smoke? I'm not noticing them in the jam page.