Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Okie, this one was just awesome honestly, I loved it way too much. That artstyle is just too adorable and the music is also very cool!!
Gameplay is also on point, movement feels really great, altought kinda sad it doesn't really evolve out of the very very basic. The proc gen actually works extremelly well, I'm quite surprised to be honest, amazing work on that, altought I assume this system costed actual cool habilities, since everything is pretty much just "a key to a door",  wich is a bummer, but hey, still impressive nonetheless.

That said, the game itself is still too simple for me to really have a lot to comment about, so I guess that's pretty much it.

Now to a few nitpickys tho: Both the player character and the sawblades keeps on moving during screen transitions (As in, while the screen is still pitch black) so sometimes I took some very cheap damage from either a sawblade I didn't had the time to react or to a spike that my character threw himself into before I could see what was on the room I just entered.
Also, when you die at Retriever mode, you need to manually set it to that mode again, otherwise if you just retry from the get go it puts you back into Finder, wich wasn't the end of the world, but was mildly incovenient.

And I guess that's it really. I recorded me playing if that ever sparks your interest as well, so if you do then hit me up for it.