Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you! Feel free to steal this idea, someone probably did it before :)

I added oxygen (and avoided adding a map) to increase difficulty, let the player focus on remembering the layout, and memorizing the optimal path to the last unexplored/failed puzzle. 

(1 edit) (+1)

Ah, I see. That is an interesting choice : )