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The game works for me. The only thing is the game area is stretched far past the boundaries for the playable area, making a large grey area where things spawn outside the area. I made my game with godot some I'll lend you some advice. I believe the solution to this problem in godot is to go to Window in project settings and under the Stretch section, select disabled for Mode and I think that should prevent the game area from being stretched unintentionally.

Thanks for the feedback! Mode is disabled but it doesn't work( I fixed the issue where things spawned outside the area. I'll upload a working game next week.