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I played the game with one of my friends during playday and we really appreciated a lot of the clever ideas that went into this game! 

First things first, you guys NAILED the cuphead artstyle! This game is great to look at and just sparks a fun fantasy; The characters look silly and schemish and you can tell that there was a lot of love put into it.

The combination of both characters into a human with one player controlling the structure while the other one handles the balancing minigame is a clever idea that is executed really well!

Navigating around the kitchen and the idea of finding a way past the AI is cool, but the execution is a bit lacking. I thought that the AI was sometimes...too unforgiving? Especially when I just came out of one of the port-holes, they were already waiting for me! Also, I'd like to have something to do when put in a trash can...I get that it's supposed to serve as a punishment, but I was in there for a whole minute at some times...maybe let me go trashcan-mode and "bounce" my way towards the other player :D

Other than that, with some big fixes here and there, a project that I could see expand! 

Cool homage to It takes Two with the Find 4 minigame!