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Yes, without that you get an error during compile.

https://docs.unrealengine.com/4.26/en-US/SharingAndReleasing/Linux/GettingStarte...

As you can see, documentation is extremely sparse.

(1 edit)

Yeah, seems so.

The best I could find was a video about testing UE5 builds using WSL (which, in case you do decide to pursue Linux deployment, is worth setting up anywise).

Unfortunately, without looking at the project's settings and build output log, why the binaries are missing is only guesswork.