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(2 edits)

Let's Go, Lesbians: The Game!

This was a cute one. And the levels kept introducing new ideas in ways that were easy to understand so everything felt fresh. A couple of nitpicks of mine come from the controls. Marisa accelerates pretty slowly to max speed so a lot of the more precise jumps are harder to make and that's not really the point of the game. It also felt arbitrary that you moved backwards more slowly when jumping and can't turn around, especially when bouncing on the trampolines. None of that killed the experience overall, but the biggest place where the level design clashed with the mechanics was in the last level because you had no way (as far as I knew) of seeing the entire obstacle courses on your left and right without breaking them and starting the escort. One idea could be a way to move the camera around and preview the level like when you press R on the Super Mario World overworld.

Also I accidentally killed all the Reimus at the end but I got the good ending anyway.