Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Oh man, embracing the crossed-out text so common in this jam is beautiful. It does so much work, here! There are things that exist both as themselves and in opposition to something else, that are inextricably bound to their opposite. I guess that's dialectics for you (Blake would probably agree). I think this kind of game has real value in allowing us to practice the difficult rituals we're too often called on to perform. To give us space, together, to enter those foreign places and have a look around, before it's a matter (literally) of life and death. What a remarkable thing.

Thank you so much for the game! It's lovely, and deserves to be played. 

(+2)

Why should we wait for someone to die to say great things about them?
It's a shame that death rituals are typically the only place a person's legacy is celebrated aloud. They aren't around to hear it.
Let's instead imagine someone is dead in order to give them/others life!