Neat game, However I'm not sure there is a effective way to avoid projectiles, they move so fast and in a short range they are devastating.
Exploiting the splash damage really felt appropriate.
The concept was a bit confusing, the elements were interesting but they didn't communicate any cohesion. Like the stamina meter was cool but it was only used for jumping.
As for visuals, being 3d was a huge plus,.
Audio gave a punch that felt good.
Writing, or story was minimal
Challenge, beatable, but felt unfair, on both on the losing end and the winning end.
Not very strong on the theme, but it exists.
For solo dev I'd give a +1 to the overall score. Because you did an amazing job!